Thematic Premise:
“In an unknown location, on an unknown world, in an unknown universe, there exists a puzzle box…
Overlooking a field of bismuth like structures, a silhouette stands on the precipice of a looming tower. Draped across their back is a flowing ribbon that glows bright blue, contrasting the dreary landscape. Another object is slung across their back as well, a long thin pole with intricate grooves running its entirety. The Locksmith…
Somewhere in the vast labyrinthine dungeon is a god. The Warden of the prison, tasked to keep them encaged. Her presence can be felt like a heartbeat. Rindurap…
Caged within the depths are writhing and slithering leeches. Sins or Woes they are called, salivate at the possibilities that come from action, or inaction… The mazes within are as much a prison as any cell.”
Based upon the concepts of Pandora’s Box and the Deadly Sins, players navigate this world of monsters with the faint light of Hope.
Faction Icons
Concept Card Frames
Early prototype card layouts: